In Duitsland heeft het €49-ticket, waarvoor je een maand lang met de bus en trein kunt reizen gezorgd voor een indrukwekkende verschuiving van wegverkeer naar de trein.
In totaal 30% meer treinreizen. Waar wachten we nog op? Voer het klimaatticket in!
https://t.co/XD8hvn8qfi
So the new Nintendo Switch Firmware update messed up a bunch of gamecube adapters, in my case it causes my adapter to read two different inputs at once, meaning I can control two different characters at once, so I messed around with some CPUs
I present to you "Kirby Climbers"
@MilaLovesJoe Autism has been medically recognized since the 40s, the term Transgender was coined in the 60s and gluten intolerance/celiac since the 50s you absolute knob.
At the height of One Million Checkboxes's popularity I thought I'd been hacked. A few hours later I was tearing up, extraordinarily proud of some brilliant teens.
A thread about my favorite story from running OMCB....
-Twitter is getting banned in Brazil?
-What the hell is happening?
-Is Brazil censoring Twitter?
-Why is this happening?
Here is a comprehensive explanation of the running feud between X / Elon Musk and the Brazilian Supreme Court, and all the events that led up to it🧵
Het leuke aan de studieschuld is dat als je dit jaar geld geleend hebt, je nu pas hoort wat de rente over dat geld wordt. En nu is er niks meer wat je daaraan kan doen.
Zou je bij een bank geld lenen als die bank tien maanden later pas verteld wat dat eigenlijk kost?
Goldeneye is a great “better to ask for forgiveness than get permission” story.
Released in August 1997, the game made $250m on a $2m budget.
A major reason was its insanely fun multiplayer mode…which Nintendo didn’t ask for and developers snuck into the game at the last second.
Many years later, Steve Ellis — a game developer for Rare — explained what went down:
➡️ “One of the things that always strikes me as crazy in retrospect is that until something like March or April of 1997, there wasn't a multiplayer mode at all. It hadn't even been started. It really was put in at the last minute – something you wouldn't dream of doing these days – and it was done without the knowledge or permission of the management at Rare and Nintendo. The first they knew about it was when we showed it to them working. However – since the game was already late by that time, if we hadn't done it that way, it probably never would have happened.” ⬅️
Rare had a team of only 10 core developers and it took 2.75 years to make the game, which actually came out 18 months after “Goldeneye” the film.
Nintendo briefly cancelled the game but then pushed to release it (and expectations were low).
Goldeneye was an instant hit with innovative stealth play, remote-control bombs and sniper rifles.
Gaming mags (IGN, GamePro) have called it N64’s best multiplayer game, which is wild when you consider the platform also had Mario Kart and Super Smash Bros.
Goldeneye became N64’s 3rd best-selling title ever (also impressive because 7 of the top 9 are all original Nintendo IP).
1. Super Mario 64 (12m units)
2. Mario Kart 64 (10m)
🚨3. Goldeneye (9m)
4. Legend of Zelda: Ocarina of Time (8m)
5. Super Smash Bros (6m)
6. Pokémon Stadium (5m)
7. Donkey Kong 64 (5m)
8. Diddy Kong Racing (5m)
9. Starfox 64 (4m)
Most importantly: without the unapproved last-second addition of multi-player, I couldn’t have spent 100s of hours being OddJob and smoking my unsuspecting friends with proximity mines.