it's less accurate to say that GPT4 (& LLMs in general) have made me 10x more productive. It's more like it moves us from 0 to 1. Things go from "impossible" to "possible"
I never thought I would ever be able to write custom shaders. But here I am writing custom webGL shaders
Our first Generative AI short course in JavaScript!
GitHub recently reported that JavaScript is again the world’s most popular programming language. To support web developers exploring and developing with generative AI, we just launched a new short course in JavaScript taught by @Hacubu, founding engineer at @langchain. In Build LLM Apps with LangChain.js you’ll learn elements common in AI development, including:
(i) Using data loaders to pull data from common sources such as PDFs, websites, and databases
(ii) Prompts, which are used to provide the LLM context
(iii) Modules to support RAG such as text splitters and integrations with vector stores
(iv) Working with different models to write applications that are not vendor-specific
(v) Parsers, which extract and format the output for your downstream code to process
You’ll also build with the LangChain Expression Language, which lets you easily compose sequences (also called chains) of modules to perform complex tasks using LLMs.
Putting all this together, you’ll also work on a conversational question-answering LLM application capable of using external data as context.
Please sign up here: https://t.co/oVoFPKRBbW
GPT-4 is a competent analyst & it really takes advantage of any context it is given.
I gave it a map of disrupted global shipping routes from @typesfast, and it did a pretty good guess about what was happening from the image.
Once I asked it to look at the news, it nailed it.
hi! Open Interpreter 0.2.0—The New Computer Update—is out today.
everything's new.
- OS Mode lets vision models operate your computer
- We included a new model for precise GUI control
- We're launching a Computer API for LLMs
↓
Me and @FarbsMcFarbs started working on a pico8 game some time ago. Pilot a mech to kill enemies, collect bounties and upgrade.
Publishers were skeptical because it looks "retro". Would you play it? RTs appreciated!
#gamedev#pixelart
I'm extremely pleased to share that I've received an @EpicGames MegaGrant! The grant will be used for two game asset projects of which the first will be announced soon. 🤗🎉
#LotusSTE: ▶️FINAL RELEASE 1.0 AVAILABLE - DOWNLOAD NOW!◀️
Get it, play it and then spread the word to other STE fans! RTs, YT vids, streams, FB, forum posts all very much appreciated - thanks for your support!
💾Download now from Atarimania: https://t.co/Qm7RkZgDkZ💾
#AtariSTE
For all you artists
These 2 reference sites are insane💛
You use the 3D model on the left to establish the angle you're looking for. Then their program finds an image you can use for reference. 1/2
Human
https://t.co/ldhrtla1Wk
Started porting my #pico8 dungeon crawler over to Monogame so I could make it more elaborate and stop banging my head against the token barrier.
Just got a first pass done on adding dynamic palettised lighting. Still needs some prettying up but it's generally working quite well.
❣️picoCAD is released❣️
📐 Build tiny models!
🎨 Texture with pixel art!
🎥 Export spinning gifs!
💸 Name your own price!
💻 Mac, Windows, and Linux!
#️⃣ #pico8#lowpoly#pixelart#picoCAD
Hit RT and go get it:
https://t.co/HwdEgqT2Xg
👇 Read on for more details 👇
Hey Twitter! I'm working on a #shmup / #stg beginner tutorial for #pico8. I wonder what kind of Shmup to make. I made 10 mockups and I wanted to collect feedback before deciding which one to work on. Which one do you like most (thread)
#gamedev#indiedev#pixelart