I'll only beg you for RTs once very 3-7 years, and today's the day - on this one pls: https://t.co/lTC42IehEX
I've been working on this for almost half my career, and it all rides on how today goes. It means the world to us if you can grab it today specifically. π§‘π§ββοΈ
A big welcome to our newest team members here at Well Played Games! From top to bottom right, Cecilia joins team Product, Guillermo joins team Art, Sam and Joan join team Code.
We are still hiring - https://t.co/H474PBvTgl #wellplayedgames#hired#leamingtonspa#gamesdev#hiring
We have 3 brand new Design roles we're hiring for! Check out our posts or our website for details, https://t.co/dZWbHMJk4U
First up we're looking for a Junior Designer to work on our exciting mobile projects. Apply to [email protected] if you're interested!
#gamedev
We're hiring! We're looking for a Junior Game Analyst to work on our exciting mobile projects. Send us your details at [email protected] if you're interested and check out our website for more opportunities! https://t.co/dZWbHMJk4U
We're hiring! Are you an Associate Product Manager looking for your next exciting mobile project? Send us your details at [email protected] if you're interested and check out our website for more opportunities! https://t.co/dZWbHMJk4U
#gamesdev#gamesjobs
Are you a Senior Gameplay Programmer, Experienced Backend Developer or Producer? Looking to work on mobile games at a dynamic and ambitious studio in Leamington Spa? We're looking for you! Check out the careers section on our website for more info: https://t.co/ZxKv1gdWLx
#hiring
We're hiring! Are you an awesome artist looking for a new role or know someone who is? Check out our Senior Artist role on our website and let us know: https://t.co/dZWbHMJk4U
#gamedevjobs#gamedevelopment
@rustconf @spacekookie It was good to see this presentation, I look forward to more documentation in this area in future! In particular I'm eager to hear about thornier parts of this topic: generating idiomatic c++ wrappers around the C FFI exposed by rust modules, etc! :)
@mceccarello@rustlang Thank you! I wish I'd found that first! :) Looks much more appropriate/polished/robust, etc. Still, was fun writing derpy anyway.
Wrote a basic little language- & version-control-system- agnostic dependency manager called derpy, in @rustlang. This probably reinvents a wheel for the 100th time, but I'm pleased with it anyway! Might solve a problem at work :) https://t.co/l2MlDXAD2f