I really enjoyed The Promise in the demo of Order of the Sinking Star, but in the full game its Skipping Stones that's really shining for me. Almost every screen has seemed impenetrable at first glance, impossible, like its bugged; but enough thought always finds the solution.
The only thing wrong with Mortal Shell 2 is the baffling decision to make you respec whenever you swap shells. If you could have swapped in the beta, this would have been the #1 piece of feedback, but alas it went unnoticed.