Been building things in tech for a while, but I’m finally going to start sharing more of it here.
Game dev, IT, web development, new tools, interesting tech, and whatever I’m currently experimenting with.
Currently building a horror game called Hintless in Godot.
More soon.
@MaestroShark For me, it’s the CEC and suspend features working on a desktop just like a console, plus the plug-and-play convenience. I work in IT, previously worked at Best Buy, and have built many machines. Ultimately, it all comes down to convenience.
@SeffVII@gamecrafterteam For me, it’s not about the controller—it’s the CEC and suspend features working on a desktop just like a console, plus the plug-and-play convenience. I work in IT, previously worked at Best Buy, and have built many machines. Ultimately, it all comes down to convenience.