We’ve just released OpenVDB version 10.0.0 which also marks the 10th anniversary of this open source project! Thanks to everyone that contributed over the years - here’s for another decade! https://t.co/SaCYaHFQwc
OpenVDB has released a big update with version 9.0.0, introducing GPU support with NanoVDB! Read more on our blog, and shoutout to @nvidiaomniverse for major code contributions to this update. #OpenSource https://t.co/0f2ekoikAx
Check out this @siggraph course which covers the latest developments and tools in the open source library @openvdb. Tune in on Monday, Aug 9 at 11:30 am PT https://t.co/V8g0nNM8VG
#ASWF’s OpenVDB Adds GPU Support with NanoVDB; OpenVDB Version 7.1 now available. Contributed by @NVIDIADesign , NanoVDB allows for GPU acceleration of @openvdb workflows such as ray-tracing, filtering and collision detection. Learn more: https://t.co/mEQNzOiY5u #ASWF
Project News: #OpenVDB adds GPU acceleration with the adoption of #NanoVDB, developed @NVIDIADesign . Learn more during the OpenVDB #OpenSourceDays session at 10am PT today or at https://t.co/XOcgBUKbmc #ASWF#NVIDIADesign#VFX#GPU
We are excited to share that the Open Source Days schedule is live! Join us on August 19-20 to hear the latest updates from our six Foundation projects along with ACES, VFX Reference Platform, MaterialX, and more! Register for free: https://t.co/f1HwL4inQB #ASWF#opensource
Are you a full-time student interested in getting paid to work on OpenVDB over the Summer? :) The deadline for submitting applications is 31st March, after which we’ll be considering the best submissions. (Note - applicants must have a GitHub PR to the project merged to apply).
Congratulations! @AcademySwf has been selected as a Google Summer of Code 2020 mentor organization. This is a global program focused on bringing more student developers into open source software development. Learn more: https://t.co/vRAlTRWUX8
Episode 227 of CppCast is live! In this episode @robwirving and @lefticus are joined by Ken Museth one of the authors of the Academy Award winning library @openvdb! Listen Now! #cplusplus https://t.co/e4koqrler9
OpenVDB 6.2.0 has been released! Primarily a maintenance release, this is the last release before OpenVDB 7.0 when a C++14 compiler will be required and support for VFX Reference Platform 2017 will be dropped. https://t.co/k1Y2PsbFmz
Stardust 1.5 is out. The modular #AfterEffects particle plugin gets a complete new #OpenVDB based volumetric toolkit, plus support for 3D wireframes, and an Extrude Edges command for generating 3D text #motiongraphics https://t.co/ElZm4ieSuB
The Voxel Remesher is now in master
It introduces a new sculpting workflow without any of the limitations of Dyntopo (no geometry errors or performance penalty). It is also useful for simulations and 3D printing. #b3d
https://t.co/Ug2MYOIcYR