Early in the project, I started thinking about the desktop differently.
Not just windows and applications.
A system where the OS provides the foundation, services provide the intelligence, and applications build on top of it.
That became the architecture I wanted to pursue.
The first principle was simple:
OrPixels OS shouldn’t be built as a collection of unrelated applications.
The operating system should be the foundation.
Apps should live independently, connect through clear interfaces, and integrate with the system without making the OS itself
Why build another operating system?
Because I wanted to rethink what a desktop operating system could be.
Less unnecessary complexity.
More control.
More modularity.
More software running locally.
That idea became OrPixels OS.
Today, I’m starting something I’ve been thinking about for a long time.
OrPixels OS.
A new operating system built from the ground up — with a focus on modularity, privacy, local-first computing and intelligent software.
This is day one.
Let’s see where it goes.
"Revolution" both directly and metaphorically is here!
Genesis Open Edition on @niftygateway curated by @KimayaNFT
6 editions minted | 🔥 24 H left 🔥 | Link 👇🏾
Dear collectors❤️Thank you from the bottom of my heart for collecting the art👯
@drdmilstein
@davidminty1
@KaeliVanfossen@Oli_Yuki25
I appreciate your support!🫶 Everyone will receive a gift🎁
5/5 15 tez
In V2 you can now apply multiple different shadows, outlines and overlays to the same object. On desktop, you can drag and drop the FX icon in layers to copy to other layers or delete! Check out our What's New page to discover more: https://t.co/8Yta5QGWaC
#affinityv2#whatsnew