Today we migrated #orx's chat from Gitter to Discord.
If you have any questions or just want to chat, come find us at https://t.co/h8LzBvO5Ur
#indiedev#gamedev#gameengine#opensource
DSTROY 2 -v0.9 DEMO- is available for you to Play (or Wishlist), on #Steam ,or #itchio (native #Linux there).
➡️ https://t.co/AkoxqzPQfP
or
➡️ https://t.co/FtDUEfGU1R
Try it out, any feedback is welcome!🥰💣🎮
| #bomberman | #indiegame | #pixelart | #gamedev | #arcade | #90s |
Using a data-driven approach to make a small asteroids-like game in 1h using #orx with:
- Local MP
- Fully customizable
- Music & SFXs
- Animated background
- Persistent high score
- Seamless wrap-around the edges
- HTML 5 export
- etc.
https://t.co/qXzybbQLk5
#gamedev#indiedev
@AcBordeaux Bonjour. Cela fait plus de 2 mois que j'essaye d'obtenir l'information d'affectation au lycée de mon enfant (première scolarité en France). Impossible de joindre qui que ce soit à ce sujet, ni par email, ni par téléphone. La rentrée est dans quelques jours. Que faire?
Hey @EAHelp, I can't find a way to reach out to your customer service.
I would like to update my phone number, but the system tells me it's used by another EA account (likely by the former owner of that number).
Can someone help me with this, please?
The 15th #OrxEngine Live Session is available & is about the noise texture gen. ext., animation FrameGrid config, Timeline/Shaders/Triggers with inheritance & PNG vs WEBP vs KTX2 vs QOI benchmark
https://t.co/MQ4pIPhHef
#opensource#gameengine#gamedev#indiedev#tutorial
Next #orx live event is tomorrow @ 4PM EDT: https://t.co/Id0ZR54xBr
The agenda:
- how to use orx (or parts of it) with other engines/libraries
- how to extend orx (non-intrusive: plugins vs extensions)
- what is the new Trigger module and how to use it
- Q&A
#gamedev#indiegame
New 1.15 #OrxEngine by @orxproject is available with 47+ updates, new features & quality of life improvements. 💪😍
➡️Download: https://t.co/4X5KCCdFgZ
➡️Changelog: https://t.co/7y5vek0jdV
➡️Website: https://t.co/yIOk0c7a8H
#gamedev#indiedev#gameengine#opensource
@orxproject Everyone will be able to find a 🆘`help wanted` tag on multiple cards (filter possible) if you wish to help developing some of the engine's additional feature⌨️.
We moved #orx's task list & roadmap from Trello to Codeks: https://t.co/JckhqTP5pV
You can also upvote the features you're interested in (guide at https://t.co/XBkBx6eUVn)
If you want to propose new features, join us on our Discord: https://t.co/h8LzBvO5Ur
#gamedev#indiedev