@devsanddorks Hello! Thanks for hosting!
Just want to show how the railings on the bridge adapt to the adjacent cells. The railing is only rendered if there is a height difference nearby and no other bridge is present
Just want to show how the railings on the bridge adapt to the adjacent cells. The railing is only rendered if there is a height difference nearby and no other bridge is present
#screenshotsaturday
I figured out how to render the construction grid (and cell pointers) on top of all other objects. Basically, I just disabled the depth test for them. For some reason I really like this effect
#indiedev#indiegame#gamedev
Experimenting with how the landscape editing is displayed. Right now, I'm trying to make it clear what the landscape will look like once the work is finished
#indiedev#indiegame#gamedev
Привет! Я Ваня, делаю игры со своей женой Евой.
За 3 года жизни нашей студии мы уже сделали 10 игр! Сейчас работаем над своей второй коммерческой игрой Burn With Me.
И это только начало, потому что нас прёт :)
С удовольствием познакомлюсь тут с другими инди-разработчиками!
Привет, международный!
Меня зовут Андрей, я делаю игру про трамвай и робота-кондуктора. Это сюжетное приключение в мрачном ретро-футуристичном будущем. Будут уникальные события и персонажи, с которыми можно будет взаимодействовать в своем стиле.
https://t.co/r5eghySQGM
🎉Pompeii: The Legacy is now available on GOG! 🎉
It’s been an incredible journey and this is just the beginning.
The game will be available on Steam, Epic, and other platforms in the next few hours.
https://t.co/dg1cDoK1i7
The launch was awesome, beyond my expectations. I still can't believe how cool it is. 174 players at peak, and it's holding up pretty well online. 60 reviews in almost a week, 95% ! positive. 274 people joined Discord, everyone is playing and sharing feedback. The median playtime is 2 hours and 16 minutes. There are already almost 30k wishlists (but after release, this is no longer such an important metric).
Thank you! It's very nice to see such results after a long period of hard work (and this is essentially my first commercial solo project). Now I need to make a roadmap, and I can confidently move towards the 1.0 release 🍻
Thank you so much @RaptorGamer@orbitalpotato@theonlyl0nzy@R4pela@TactiCatGaming@StrategieNerd@Danielsan1112_ and all others for videos and streams about the game!
#indiedev #indiegame #gamedev