I'm Alex, a solo indie dev building a portfolio of web games - with Poki as my main publisher - and betting on one niche: online multiplayer in the browser.
Make Brainrots Online was experiment #1. The tech stack, the CCU targets, perf optimizations - all of it is groundwork for what's next.
Follow if you care about:
- web gamedev (ThreeJS, PixiJS, BabylonJS, Bun, WebSockets)
- publishing on Poki (self publishing as well)
- solo dev building a real business
How to earn first money? Getting "Needle in a haystack" onto YouTube Playables could pay off pretty well.
Poki: ☑️
Crazy: ☑️
Playhop: ☑️
Youtube: ⏳
https://t.co/lUMNym2Abl
@MarkMFFF This summer was ok for publishing. But everything changed since September - thousands games per week, and now you should have 10mins+ playtime with d1 5%+.
Almost doubled the amount of games by adding Playhop and not its ~29K !!!
Playhop is the only web platform with open IAP.
CrazyGames has IAP, but it's in closed beta and only for the specific games(15%+ D1, 15min+ playtime and midcore).
Which platform should I add next?
12,741 browser games tracked across CrazyGames, Poki and YouTube Playables, with popularity, live player counts and which games are rising or falling.
WebGameSpy by @afrokick is useful if you're picking what to build next for web portals, or checking how a genre does before you commit.
My next game is going to CrazyGames, so this is where I'll check what works there first.
@SnoutUp I've been maintaining webgamespy since 2023 So it's not a new product.
I think "bad boys" won't use webgamespy, they just steal games from portals' main pages.
Continue working only my web game analytics tool webgamespy:
- Added CCU counters to the cards.
- Fixing gaps for missing data
Check it out https://t.co/Yka7x2SmEB
PS any ideas are welcome
1w since the last update(ads for my web games)
The budget: $440
Already spent: $181(+$70)
Earned: $270(+$40)
To optimize CPC/CPA I have to spend x2 more per week. Currently I'm spending ~$80/w.
Day 4,5 of ads for my web games
The budget: $440
Already spent: $111(+$22)
Earned: $230(+$14)
CPA was increased a little bit(~20%), but still in good zone.
I could watch three things forever: fire burning, water flowing, and my game's average playtime going up.
7:13 -> 8:16
- onboarding fixed(1st minute just chilling without any PVP)
- stable 60fps(was 33)
- the main texture atlas was compressed(~16mb png down to 3mb webp)