Going to try out an AI coding assistant. My goal is to have it refactor my entire project to be more readable and maintainable. Any recommendations? I am currently leaning towards Codex by OpenAI
#devlog 8
Itโs been 9 months since my last devlog but Iโm still out here building ๐ . Tonight I worked on the bot pathing for one of my new levels. My pathing system is primitive and tedious but itโs the best I can do for now #indiedev#gamedev
๐๏ธ Excited to announce the first episode of my new X Spaces series: Inside Indie Dev
This Saturday at 9pm Iโll be talking with @Vadenyxt about his project Deadzone Aeon. Weโll be talking about the inspirations behind the game, the development process, and how he has utilized AI tools.
I hope to see some of you there. Set a reminder and tune in! ๐
Meeting other indie game devs is always so motivating and rewarding. I highly recommend looking into if there are any game dev meetups or a local IGDA chapter in your area #indiedev#gamedev#networking
Basically no progress on my game this week. Disappointed in my work ethic but not going to let one bad week keep me down. Going to keep my head up and do better this week ๐๐ป #indiedev#gamedev
@th3_game_dev Great start! Based on the type of game though, that might be too many colors/layers. The ground takes up too much space and is too distracting if it is only going to serve as a platform for the player to run around on