Lead weapons artist & Co-Founder @machina_bellum with experience in AAA games like Call of Duty MW3, Black Ops 6, 7, Squad, PUBG: Black Budget, and more!
I can’t express how much of a powerful tool bevel shader is.
Fun fact: it works on dynameshed meshes with locked normals too!
So you can do some sculpting work and then continue in bevel shader by either smoothing jagged decimated meshes or get an even smoother curve transitions
Some excellent work in this article from @DanielKenton1@perfect_ace97 and @Wasabiibobbi.
If you're not using the bevel shader yet, what are you doing with your life?
@JoeWilsonEQ1@UnrealEngine I didn’t even know how to do anything with games until i got introduced to 3D software in college, and i took the hell out of that chance hahahha
@KatDoes3D yes, that's expected katie
on lower-res Normal maps and textures in general, Seams will be more visible, this looks like a lower LOD i think
you can test this your self by applying downgraded materials from 2k to let's say 512 on the same mesh