Best Conference Track Paper:
Neural Screen Space Rendering of Direct Illumination
By Christian Suppan, Andrew Chalmers, Junhong Zhao, Alex Doronin, and Taehyun Rhee.
Best Paper Award:
Adjustable Constrained Soft-Tissue Dynamics
By Bohan Wang, Mianlun Zheng, and Jernej Barbic.
A big congratulations to our #PG2021 winners!
Life-Time Achievement Award of 2021, Qunsheng Peng.
Outstanding Technical Contributions Award of 2021, Wenping Wanf.
Outstanding Technical Contributions Award of 2020, Takeo Igarashi.
#PG2021 Day 3 done!
Big thanks to our all our presenters today!
A big shout out to our Keynote speaker Mark Sagar form @Soulmachines.
And to all our speakers in the Feature Sessions "Graphics & Games: A Sustained Symbiosis" and "XR Research in Aotearoa/New Zealand".
Our PhD student Anthony Dickson will now present some of our work on "User-centred Depth Estimation Benchmarking for VR Content Creation from Single Images" in the WIP/Poster session at the Pacific Graphics conference. @pg_20_21@Marsden
Day 3 #PG2021!
We have awesome talks today including "Graphics & Games: A Sustained Symbiosis" by Rob Lindemann @HITLabNZ and "XR Research in Aotearoa/New Zealand" by Holger Regenbrecht @otago and Mark Billinghurst @AucklandUni
https://t.co/aDJeP6VMM7
#PG2021 Day 2 kicked off with the first featured session.
Don't miss the keynote by Jan Kautz and featured sessions on facial animation and visual effects!
#ComputerGraphics#VFX#animation
https://t.co/BxDxmtdhEo
As part of @pg_20_21, one of our Senior Researchers Byunkuk Choi will join a panel to discuss the current state of #facialmodelling and #animation. The session starts at 1:15pm NZDT today. Head here for more information: https://t.co/UdN1qdr1x0
#PacificGraphics
VFX Supes Guy Williams and Luke Millar, and Animation Supe Karl Rapley, will share our latest tech innovations as seen in Jungle Cruise, Shang-Chi and the Legend of the Ten Rings, and The Suicide Squad at Pacific Graphics Conference on 19 Oct 3pm-5pm NZDT. https://t.co/LHe7ephArT
Thank you to everyone who joined us for #PG2021 Day 1!
We have some amazing talks lined up for tomorrow! Check out our programme on our website @ https://t.co/BxDxmtdhEo
Here is a fun snap from our reception held in @gather_town
See you all tomorrow!
#PG2021 opening ceremony has begun!
We'll kick off with a Keynote by Marie-Paule Cani.
Paper sessions:
J1. Animation I
J2. Visualization and Interaction
J3. Modelling
J4. Rendering
J5. Geometry and Modelling I
C1. Rendering and Modelling
All links here: https://t.co/BxDxmtdhEo
Deep Learning-Based Unsupervised Human Facial Retargeting
By Seonghyeon Kim, Sunjin Jung, Kwanggyoon Seo, Roger Blanco i Ribera and Junyong Noh
Presented in #PG2021 Session #Animation I
Check out the full paper trailer on our website @ https://t.co/aDJeP6VMM7