Dive into the intricate sculpting of a 3D human model, meticulously refining every detail from torso to feet for ultimate anatomical accuracy. Witness the creation of digital realism. #3Dmodel#character#sculpting#3Dprinting#3D Character #digitalart
GPT Image 2 + Seedance 2.0 - Prompt Share
Created on @MartiniArt_
Workflow:
Create a character with Midjourney.
Turn that character to stylized 3d with GPT Image 2.
Create a storyboard with that character sheet.
Create the final video using both character sheet and storyboard references.
Introducing Moonlake's 3D Agent.
Our agent acts like a technical artist that can build and reconstruct articulated assets and large-scale editable scenes with hundreds of objects from a single image and can improve its generations continuously.
Learn more in the thread below.
You only need Sapling Tree Gen to make this, no fancy addons needed. BTW, In 5.x this amazing extension is bugged and cannot create animation, i guess it doesn't work with the new animation system. Come on I need this @Blender !!!
(Actually you can create it with animation in 4.x, then copy paste it into 5.x. But that's lame)
Introducing VDBView - as a personal project I made this free, lightweight tool for viewing VDB files. Give it a try and let me know what you think!
- real-time 3D viewport
- muti-grid support (individual controls for density, temperature, etc.)
- sequence caching for smooth playback / scrubbing
- basic lighting and shading, including blackbody emission
- screenshot / sequence rendering exports (PNG) with basic CLI support
- cross-section slicing
- velocity streamlines
- level set surface rendering
- standalone, easy install - download, unzip, double-click
Download link in comments below 🧵
#VDB #OpenVDB #VFX #Nvidia #DellProMax
CEB SAM3d Body v3 WIP2
Here you can see better the result of the global position that I'm adding.
On the left, video reference from @CeliaShaolin
On top right, a 3/4 view to better analyse the 3d movement and on the botton, a side view, where previously the movement was terrible.
I know its not perfect, but it improved a lot.
#b3d
PS.: The motion was not edited, what I've done was to add a plane to use as floor, and moved the root bone to make the character higher
Ever sculpted on one side of your model in Zbrush but forgot to turn on Symmetry? Worry no more!
Why did it take me 10+ years to figure this out? NO IDEA but it's PRETTY DARN COOL when it works 🤯😅