I think I’m going to release the projection texture software for free. I don’t really feel up to handling customer support for a paid version.
The video below shows a test of the projection texturing system on de_dust2. The software can texture outdoor environments too, but so far I’ve been getting better results with interiors.
New tutorial, in this one I tried to show how you can model or design tricky shapes without overcomplicating the process, the video is in the comments.
Ucupaint 2.4.9 has been released! Now you can bake curvature, thickness, and wireframe, thanks to https://t.co/bFlvAAyb8A! Also many bugfixes for Blender 5.2! 🙌 https://t.co/CPEVIt9Yi7 #ucupaint#b3d
@stefanadrian0 Gleb Alexandrov actually made a fantastic tutorial for it! 🥰
https://t.co/FIEvthKB6P
As for installing it, on the product page, above the add to cart button, there's an installation guide button :)
(It's just an asset library, very simple install)
In celebration of my new website, I'm giving away Underwater Caustics Pro ($20) away for free for a very limited time! 🥰
Everything else is also 50% Off - I mean everything!
Go check it out :D
https://t.co/673hCiMeSj
It's all about focusing on gesture. Biggest trap for young artists is trying to finish every piece they start. Once you figure out gesture by filling sketchbooks with quick drawings, you can turn them into fully finished pieces. See if you can fill 2 sketchbook pages a day with dozens of gesture drawings. Only take 1-5 minutes each. Don't overwork it or fall in love with one pose. Once a few minutes is up, move onto the next one. After a few days of this you'll notice your speed increasing exponentially.
One node Render→Painting! 🎨
The Paint filter is a node that I made with the help of the #blender team and will come with Blender 5.2 as part of the Online Essentials. Tutorial on Wednesday. Can't wait to see what you all do with it!
Meet the Blender Roadmap, your live overview of projects that are under development or already part of the upcoming 5.2 LTS release!
See where Blender is heading next and how you can get involved: https://t.co/4JdYYzUa47
#b3d#DevFund
We’ve released the official Blender add-on for ZOZO’s Contact Solver, our open-source physics solver developed at ZOZO, Inc. Blender users, please take a look!
https://t.co/t2kmcaCP2i