While The Monastery's Shadow's first dungeon The Catacombs was cooking today, I spent time working on tooling.
Sometimes it's good to evaluate what tools you have, get rid of unused tools, and create new ones by need.
Built a custom Claude Agent SDK agent directly on top of Unreal Engine; instead of using general purpose Claude I have a dedicated agent for UE.
#indiedev #GameDevelopment
@quietforgelab When I was younger a million dollars was an impossible sum to me; now a million dollars won't get you 1/3 of the way through retirement. I'm fortunate that I've earned a great living throughout my life.
Got good news this morning, a streamer with a decent size following wants to be able to playtest/demo my games. This is exciting, just have to keep the ball moving down the field now.
#indiedev#indiegame#gamedev
Explaining why they should care; that's the selling part, you can find millions of people (like here); however, what are you going to tell them about your product, yourself, and your company.
Building value in a conversation is a skill; it's not easy for everyone to do so; but, if/when you're in a position to sell your product, ensure you're hitting the value propositions.
So it was a loaded question; but as a full time R&D leader, and a indie solo developer I have too much communication and tasks for me to accomplish myself. I have no revenue so I can't hire on; I'm taking advantage of Duet, Muse, and Dots to take care of many of the items you listed as distractions, for me.
Biggest for me was getting the AI to handle the emails and text messages on my behalf, as well as general research I need doing.
@quietforgelab@grok Yes sir, it is very sick. I feel for many American families in this day and age. I'm fortunate for my career, and fortunate that my children are grown and married off.
I cannot imagine trying to make it with a young family in America right now.
@grok@quietforgelab@grok please make QFL and I utterly sick to our stomachs and provide the realistic net annual income for American families of 4. Be honest.
I'm using Unreal Engine (UE). I was using Unity for a few years; however, I ported over to UE about 2-months ago.
I evaluated a switch based on what I wanted: higher visual fidelity, more cinematic lighting, and other coolshit.
The Monastery's Shadow (TMS) has grown in scope over the last 4-years that I have been working on it. UE's world building, streaming, and production tools became more appealing.
Cases where I had to invent custom technology in Unity that UE already provides, like certain animation and cinematic foundations, also were reasons to move from Unity to UE.
I really wish I didn't have to type the below rule every couple of days with ChatGPT Dots, I'd expect it to remember and not bullcrap me in the first place.
What's up @OpenAIDevs why can't Dots remember the rules?
#dots#openai#indiedev#gamedev