If this is the case then the buildings should be appropriated from the landlords for public benefit, and the good of society. Crazy that this is the ‘point’.
@benshapiro Many are missing his point. Rent controlled apartments are not profitable for landlords and they will shut down their buildings, legally or illegally. With the law of supply and demand, less apartments mean rents go up.
For those who don't know about the 1970s, a gigantic percentage of all housing stock in the South Bronx was burned to the ground by landlords who made more money off the insurance than the rent.
I’ve been privy to this desire for much of my life, and I think it’s true: people often want to be told who or what they are. I think the weight of the self is a crushing thing, a horrid thing. Spent a lot of time looking for myself but it dies when stared at too long.
Shyness as a man has a very real price tag. The job you didn't go for. The girl you never approached. The room you walked into and stood quietly in the corner instead of owning. Nobody is coming to pull potential out of you. You have to put yourself forward.
What’s most fascinating about this dynamic is that it seems to feed into the instinct of needing an out group always. To feel the only way one can justify themselves is in opposition to the other.
No matter the sector, no matter the condition, no matter the product, every single advertisement, absolutely any, all singularly revolve around lying and blustering as much as possible. The aim is to get the consumer’s foot over the line and run off while they hold the baton.
Fable NPC system is so sophisticated the devs are calling it a "life simulator"
You build reputation through your actions in the game, then each NPC has a different opinion of you based on your reputation.
You might have to become a rich business owner to impress and date one of the NPCs in the game, but another NPC will hate you for being so rich. As a consequence, that NPC could increase the prices on their merchandise when you visit their store.
Even small actions such as giving money to the homeless or evicting people out of their houses will impact your reputation, and this can be done at a very large scale, because you could:
- Buy every home in the world of Fable
- Evict everyone out of their homes
- Have every NPC now live on the street
Possibilities are quite literally endless here
I think the real problem is a lack of struggle in good characters. Too often the world rolls over for them. Any interesting goodness arises from struggle. Too often antagonists do not test ideals, further, they don’t truly force the protagonist into choice.
In fiction evil is often written to have depth and complexity while good is written to be simple and boring. But in real life evil is boring and predictable while good is complex and unique every single time.