1/4๐งต
Indie games already move over USD 5.5 billion a year worldwide (projected to top USD 10 billion by 2031), and on Steam they account for roughly 25% of all platform revenue. But most studios are 1-3 people and the failure rate sits around 70%.
The demand is there! #videogame
Tomorrow, weโll present the demo pitch for @pr00fplease ๐
Itโs a great opportunity to share our vision, learn alongside so many talented projects from around the world, and keep building within the @superteam and @solana ecosystem.
Excited for whatโs ahead! โก
๐ We won 1st place at the @dev3pack Global Hackathon โ @dev3pack_peru Chapter ๐ต๐ช
โProof, please!โ: A decentralized contribution & reputation infrastructure for indie games on @solana ๐ฎโก๏ธ
Here's what we built and why it matters. (1/4)๐งต
https://t.co/4WAJk8eTJz
ยกHABEMUS GANADORES! ๐ต๐ช
Tras horas intensas de esfuerzo y dedicaciรณn, ya tenemos a los equipos que representarรกn a Perรบ en el ๐๐ฒ๐๐ฏ๐ฝ๐ฎ๐ฐ๐ธ ๐๐ฟ๐ถ๐ฑ๐ด๐ฒ ๐๐ฐ๐ฐ๐ฒ๐น๐ฎ๐๐ผ๐ฟ ๐
Estamos muy orgullosos del nivel de los builders peruanos. ยกAquรญ los proyectos que la rompieron! ๐