@mattpocockuk Never understood this take. It takes so little time and it saves you additional commits. If your CI takes long (there are usually many more things there than in hooks), then it just saves you time. Remember, CI runs on all files, and in hooks it’s just your staged files.
@bernhardsson Give it a year of optional code reviews and nobody will want to touch such codebase - bugs, inconsistencies and questionable decisions will be all over
A24 and DEATH STRANDING will be made into a live-action movie🎬📷🫶
“A24 was born into this world about 10 years ago, their presence is singular within the industry, they are like no other. The films they are delivering to the world are high in quality and very innovative. I have been attracted to their creations and they have even inspired my own work. Their innovative approach to storytelling aligns with what Kojima Productions has been doing for the last 8 years. Now, we are making a Death Stranding movie together. There are a lot of “game adaptation films" out there but what we are creating is not just a direct translation of the game. The intention is that our audience will not only be fans of the games, but our film will be for anyone who loves cinema. We are creating a Death Stranding universe that has never been seen before, achievable only through the medium of film, it will be born.” - Hideo Kojima
@SlutskyTom@Swizec It’s sometimes hard to determine that accurately while hiring, some people are just really good/really bad at interviews, and it does not correlate with how they actually work
@letsjemjam@Swizec There are always people who care way more than others, and people who put the smallest effort possible - even with the safe space, they are there just for the pay. It’s not always environment’s fault, just character traits