🚀 Excited to share our #ICCV25 paper: TriDi (https://t.co/c1dD5LtjVn):
🎯 TL;DR: We generate 3D static Human, Object and Interaction simultaneously through a three-way diffusion process, modeling seven distributions with one network.
🎉 Excited to be at #ECCV2026 🇸🇪 . I'll be presenting two posters here, so come say hi if you are around!
📄 ECHO: Ego-centric Modeling of Human-Object Interactions
📍 Friday 11.09 10:30-12:00 - Poster #267
🚀 Excited to share our #ICCV25 paper: TriDi (https://t.co/c1dD5LtjVn):
🎯 TL;DR: We generate 3D static Human, Object and Interaction simultaneously through a three-way diffusion process, modeling seven distributions with one network.
Blendify 2.0 is out!🎉
This major release of our Python framework for creating and rendering scenes in Blender introduces several new features. More details below 🧵 (1/3).
GitHub: https://t.co/WCTsQdDBUY
Developed together with @guzov_vladimir.
(2/3) Blendify 2.0 has:
- a flexible way to define materials with more material presets;
- support for common ways to define rotation;
- native support for look_at rotation mode to ease camera positioning;
- improved handling of lights;
- fast preview rendering using eevee.
Looking forward to your participation in our #CVPR24@CVPR workshop on Reconstruction of Human-Object Interactions. This year we return with 5 challenges and an amazing speaker lineup!
More info at: https://t.co/KYgKRQu2MV
The second Rhobin Challenge is coming to #CVPR24@CVPR!
Join the interaction modeling community by contributing a paper or participating in the challenges, with the opportunity to win awards!
Our virtual humans lecture videos on YouTube:
https://t.co/rJCb6JaabA
We cover from the basics (image formation, surface reps), to classical models like SMPL to modern NeRF based ones, as well as models of human motion in scenes based on transformers, diffusion, etc. Enjoy!
Me and @ptrvilya are excited to release Blendify 🎉 – a Python framework for creating and rendering scenes in Blender. It is useful for various computer vision visualizations – No need to dive into Blender API!
Link: https://t.co/BhKiiNZJqR
More details below 🧵 (1/4):
Call for submissions: 1st workshop on reconstruction of human-object interactions. #CVPR2023@CVPR . We invite submissions related to modelling human object interactions in 3D, 2.5D, 2D, images, videos and more! Deadline: March 20.
More details: https://t.co/O333gzZrVi
BEHAVE: The first dataset with reliable 3D Human + Objects paired with images / depth.
If you work on 3D human pose and shape from images/ video/depth/multi-view, interaction modelling, human-scene interaction, motion forecasting, check out BEHAVE!
https://t.co/0TQxrtlr9R