At Avalon we are building "Real-time creating" - the ability to generate gameplay ready persistent worlds prompted from text.
While others are building real-time video world models, Avalon is building real-time world generation inside a fully playable, persistent multiplayer engine.
Internally running at 3840×2180 at 60 FPS.
Built on Unreal Engine. Multiplayer by default. Persistent by default. Gameplay-ready by default.
This is not a video latent replay.
Not a simulation of interaction.
It is a real 3D world with physics, logic, and authoritative multiplayer state.
Avalon is trained on proprietary Avalon interaction data and powered by a hybrid system that combines language understanding, 3D model generation, procedural systems, and structured gameplay logic synthesis.
Players can walk through a live world and generate environments, assets, mechanics, and entirely new gameplay modes using natural language.
We accomplish this through a combination of 3D model generation, game logic generation based on our proprietary systems, and AI driven world creation.
While other players are inside it.
Changes persist instantly.
State is synchronized in real time.
Creation happens inside the world, not outside of it.
Describe a biome.
Spawn a civilization.
Create a survival mode.
Build a dungeon crawler.
Launch a new game inside the world.
Avalon interprets intent and integrates it directly into the live multiplayer environment.
This is not a world model predicting video.
This is a gameplay engine that understands language.
If you can describe it, you can build it.
And others can walk into it instantly.
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Today, we’re launching the Nexus Creator Academy: a global invitation to build culture and clarity around crypto, verifiability, and financial infrastructure.
https://t.co/nSmUMuZ3zm
The past month marked a turning point for the Nexus proving network — a month defined by acceleration, scale, and deepening trust.
https://t.co/6tbUnS0mtA
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“Social is psychological.”
In Five Questions, Nexus Head of Social @ryancrowe shares how we design for connection, not clicks.
Campaigns rooted in identity, feedback loops, and belonging instead of reach.
https://t.co/PbkZPEFAA9
gm Runners
Glyphs are now available on Base, which means lower gas fees. To celebrate, we are launching a surprise collection.
We have also added several new quests which will allow you to earn more points for the new Glyphs: https://t.co/4tytEdA71i
Testnet III has begun.
Today, we're rolling out Testnet III across the United States, Vietnam, Nigeria, Russia, India, Indonesia, the United Kingdom, Hong Kong SAR and Mainland China.
Tomorrow, the world.
Learn more: https://t.co/4zwVxsgiAU
We’ve partnered with @Snag_Solutions to level up questing at Nexus.
It’s now easier to earn points, badges, and rewards tied to Testnet III.
Learn more about Nexus x Snag here: https://t.co/j2uhKbV1Ou
1 //
Starting today, the call goes out for Node Runners — architects of the decentralized future, earning reputation through code, connection, and contribution.
What this means for you, Runner:
- New quests
- New rewards
- More points
Continued // ↓