Technical Lead - Battlefield 6
Former:
- Tech Lead - Dead Space Remake
- Core Tech Prog - #StarWarsSquadrons
- Lead Gameplay Prog - Mass Effect: Andromeda
@EpicGames Your support told me to try to use another browser, incognito, no add blockers, clear all cache data, try on another devices.
I did all of this and I'm still getting this "Please refresh the page or check network connectivity"
Now they tell me poke here... what now?
@FortniteStatus Closed the game Elite 1, woke up Bronze 1... Alright that sucks, but also get matched against the same I'd normally be...
Not fun folks
My son's Youtube channel is sitting at 99 Subs OMG, please make it 100!!!
I just realized that he is the one on my profile picture... looks like I didn't update it for quite some time!
https://t.co/CKrzq0G18U
@AkanuPaws @MotiveStudio Did you know that the tram and elevators are actually traveling in the Ishimura? This is why the tram takes a different time to travel between spaced-out stations. What did you bring with you for the ride?
@DyNo017RhInO Did you know that all Dead Space creatures have always active motorized ragdolls? This prevents penetration with the environment and makes them interact with anything physical in the scene. This obviously comes with some risks, did you run into funny moments caused by this tech?
People claiming that how much a game performs in term of sales does not impact the financial benefits of devs, are utterly clueless on how EA's yearly benefits works.
I've worked at places only the head management gained, EA is very different from that model.
You buy it, we gain.