First-time dev working on: Lunar Abyss, precision platformer metroidvania bullet hell Solar Descent, action-adventure game for the Playdate handheld console
Hello #screenshotsaturday!
SOLAR DESCENT is an upcoming game for the Playdate handheld console. It’s a combat and exploration oriented game, but also contains light puzzle and challenge rooms.
Demo available at: https://t.co/WfWKFSk1rU
#playdate#gamedev#indiedev#1bit
@TheWaveBloke @debugmagazine@playdate I'm working on an action-adventure game called SOLAR DESCENT. A demo is available on itch if you follow the url in this tweet.
https://t.co/Eq815Is7M5
Hi #screenshotsaturday!
SOLAR DESCENT is an action-adventure game for the Playdate handheld console. FREE DEMO at:
https://t.co/RDwkFd5KgH
It features real-time combat, on the fly switching of abilities and clever uses of the crank.
#playdate#gamedev#indiedev#1bit@playdate
Hi #screenshotsaturday!
SOLAR DESCENT is an action-adventure game for the Playdate handheld console. FREE DEMO at:
https://t.co/RDwkFd5KgH
It features real-time combat, on the fly switching of abilities and clever uses of the crank.
#playdate#gamedev#indiedev#1bit@playdate
@YabroskiG Definitely Steam! Would love to release on consoles too, but that process is a bit more involving and something I don’t want to start before I feel I can deliver a fun experience.
@oussamakhazri1 I mainly think of enemies from classic 8-bit games and try to figure out how to implement their mechanics with the things I’ve learned so far.