Hey Everyone, it's @JoshDavidsonDev, @holly_gamedev, @proxy_dev, @LegendaryNat1, and @Derpy_Dev here and we want to share our development process of Questborne our medieval/ sorcery hack and slash VR Game. We can't wait to share our journey with you!
Hey everyone! hope you all are well๐Just sending out a tweet of my #portfolio. I am a #gamedev student in my second year currently looking for a design-related placement at the end of this semester. Please feel free to give any feedback or get in contact! https://t.co/Q5xFzZ8T0w
Questborne Trailer โ๏ธ. This project has been an amazing experience with such an amazing team who have worked extremally hard over the last 12 weeks.
Full Gameplay YouTube:https://t.co/PwKfcGOT6p
We do not own the rights to any of the music in the trailer. #gamedevs#indiedev
So excited to show off a sneak peek of the final boss of Questborne, One of our programmers @holly_gamedev has done amazingly in creating this boss and we are so excited to be able to show it off! Not long until Questborne is playable! #gamedev#indiedev
@JoshDavidsonDev one of our game designers has been working with magical balance & how a mana system can be used within the inventory/ shield to provide visual feedback to the player. When the crystal is returned to the inventory it will slowly recharge. #questborne#gamedev#VR
@User_Prot0type_ @thepixeldevs @holly_gamedev Thank you Andrex. Holly has made some extreme improvements that we hope to share in the next couple days.
@Derpy_Dev grinding out the coupe final bits of the assets. The detail in the fire crystal is unbelievable๐ฅ. In game updates coming soon๐. #questborne#VR#gamedev#Assets
#VR Update: Some Screenshots of the Final Temple Area of @questborne The project as a whole is approaching its end and I cant wait to share with you the final project next week. So much love to such an incredible team, everyone has done incredible #gamedevelopment#indiedev
Some amazing voice acting by our level designer @LegendaryNat1. The gremlin has to be our favorite and made a couple of our days when we heard it. We can't wait to see what other new tricks John has up sleeve. ๐ช #questborne#gamedev#vr#UUGamesDesign
@RGE_McC@Brian_D_coyle@holly_gamedev The AI was created using blueprint animations and blend spaces to help filder the value for which attack they will preform, for the actual behaviour they use a behaviour tree allowing smart AI, its all done using UE4
@RGE_McC@Derpy_Dev@proxy_dev Blueprints are a super powerful tool to know as it allows you do basically do everything u would with code just more visually but it is also good to know both as u can merge them together for a better workflow ๐
Houses to help make the environment look better, @Derpy_Dev has created the players home with an interior and 2nd floor and @proxy_dev has made another house and wizard tower.