#MoreThanMyArt 30-days challenge
Day 2 - A place I've always wanted to visit
I've been wanting to go to Mexico City - aka CDMX - for many years. The occasion just never presented itself.
I've always been in love with cities, and Mexico is the behemoth of North American cities, with over 9 millions residents. It seems to be a place where the historical meets the contemporary, a mix that has always fascinated me, whether in Paris or Tokyo, two other capitals that have this particular blend.
This picture is of a 2022 installation by Hugo Rondinone called Vocabulary of Solitude in the Museo Tamayo. There's something very absurd to this mix of brutalist architecture, rainbow colors and depressed clowns.
Will 2027 be the year I visit CDMX? 🇲🇽 I certainly hope so..
Join me in the #MoreThanMyArt 30-days challenge. I will do as many of these as I can.
Day 1 - How I became an artist
Also it still feels strange to call myself an artist, I think I may have earn some of that in the past years by continually showing up in my practice.
It all started 20 something years ago.. I was working as a web developer and got into the net art movement through my then gf, who was an artist and designer. I collaborated on several projects and used to publish my own “experiments” on the website I co-founded, https://t.co/OGL9uO0Cxm. Most of these don’t work anymore but we had some fun.
At the time I was lucky enough to be introduced to Proce55ing (that how it was written back then) by one of its creators and started teaching it at the Ecole des Beaux-Arts in Paris as a weekly workshop. That drew me closer yet to the Art world..
In the following years, I went on to do a bunch of stuff unrelated to art. Some of these fun occupations included exporting racing cars engine oils(!) and managing a menswear shop…
Fast forward to 2021, Covid strikes and I find myself at home a lot. I decided to pick up coding again, and one thing leading to another found my way to web3 and back into art…
Ok that’s it for today. See ya tomorrow 👋
Join me in the #MoreThanMyArt 30-days challenge. I will do as many of these as I can.
Day 1 - How I became an artist
Also it still feels strange to call myself an artist, I think I may have earn some of that in the past years by continually showing up in my practice.
It all started 20 something years ago.. I was working as a web developer and got into the net art movement through my then gf, who was an artist and designer. I collaborated on several projects and used to publish my own “experiments” on the website I co-founded, https://t.co/OGL9uO0Cxm. Most of these don’t work anymore but we had some fun.
At the time I was lucky enough to be introduced to Proce55ing (that how it was written back then) by one of its creators and started teaching it at the Ecole des Beaux-Arts in Paris as a weekly workshop. That drew me closer yet to the Art world..
In the following years, I went on to do a bunch of stuff unrelated to art. Some of these fun occupations included exporting racing cars engine oils(!) and managing a menswear shop…
Fast forward to 2021, Covid strikes and I find myself at home a lot. I decided to pick up coding again, and one thing leading to another found my way to web3 and back into art…
Ok that’s it for today. See ya tomorrow 👋
Join me in the #MoreThanMyArt 30-days challenge (I'll be joining in and out, no hard commitments 🤣) - thank you @cozmonika_art for sharing this amazing challenge🤍
Day 1 • How I Became an Artist
My "artist origin story" actually started in the back of dark night clubs - being that slightly unhinged friend who dragged an early mirrorless camera to every party, blinding everyone with a brutal built-in flash just to capture the night.
For years, though, photography had to wait in the wings while I took the "sensible" route. I studied management, finance and accounting, which somehow led me through a wild mix of day jobs: managing operations at an HVAC installation company in Crimea, co-owning a small restaurant in Korea and crunching numbers as an accountant for a medical supplies firm.
The camera was always there, waiting for me to have the time to actually master it. Eventually, I hit a wall with the 9-to-5 routine - tired of spending my life cracking digits in spreadsheets instead of creating something tangible. So I took the leap. I threw myself into photography courses and masterclasses, in parallel - started shooting portfolios for models / modeling agencies, and quickly realized that traditional lighting setups wasn't enough for what I saw in my head. I began experimenting with unconventional light sources, turning projectors and lasers into my brushes in the studio.
I stepped into Web3 right at the tail end of the last bull run - just in time to catch a glimpse of louder markets and somewhat friendlier, more open community before the winter set in - like during every winter, there're a vitamin deficiencies can be observed all around, resulting in all sorts of unnecessary drama & bitching🙄
Honestly, I count myself lucky that I don't have to wear the "full-time web3 artist" hat to survive. Balancing commercial shoots and AI creative campaigns with web3 activities keeps me grounded - and gives me the freedom to create purely on my own terms❤️🔥
#MoreThanMyArt
SALASSO is live on @objktcom • 5 pieces • 4 1/1s and 1 edition of 5
Salasso(bloodletting) is a series of installations that weave physical and digital, solid matter and the fleeting pixel. A creative experiment that inhabits unlikely spaces and lets them exist, briefly, outside their natural context.
Developed over five months in 2025 and 2026, the series unfolds across locations carefully chosen by the artist in the small village of Castel di Croce, high in the Monti Sibillini, Le Marche, one of the major mountain groups in Italy. Long, quiet nights led to the creation of the five digital artworks that compose the series.
Through classic generative art, projection mapping, and the historic natural texture of the village’s stones, each piece emerges from these layered realities. The result is a generative ballet that loosens the sense of the rocks being fixed in time, suggesting a slow temporal shift in a place that has, over centuries, served as military lookout, feudal domain, castle, garrison, autonomous village, and now a small fraction of nearby city Rotella.
Salasso is part of a larger project that aims to revitalize the village of Castel di Croce and reverse depopulation through culture and art.
The series consists of five digital art pieces, each approximately twenty seconds long, programmed in TouchDesigner, mixing pixels with the walls of the village.