🔐 Update on the Upcoming Verification Process
We know many of you are looking forward to verification - and we’re stepping closer to that moment.
This process is designed to be structured, transparent, and fair, ensuring every qualified Human Node moves forward with clarity. Here’s how the flow will work:
Phase 1: Matching
You begin by tapping “Match Curator.”
An anonymous list will appear, and you can choose a curator to match with.
After selecting, you enter the matching state and wait to be successfully picked. Once picked, your application advances to the submission stage.
Phase 2: Submission
When it’s your turn, a strict 24-hour countdown will start.
You must complete and submit your documents within this time. Missing the deadline may move you to a later pool, delaying your progress.
There are 3 submission levels. After completing all required steps, you press Submit, and your status changes to In Review.
Phase 3: Verification Process
This is the last stage - your application will be reviewed carefully.
This process is more than a technical update - it’s a defining milestone before full verification rollout.
Prepare early. Understand each phase.
Be ready when your turn comes!
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Beyond the bridge, Dawnmere opens into a world shaped by choice.
Allies to find. Enemies to face. Strongholds to raise.
Every step writes a new adventure.
At Avalon we are building "Real-time creating" - the ability to generate gameplay ready persistent worlds prompted from text.
While others are building real-time video world models, Avalon is building real-time world generation inside a fully playable, persistent multiplayer engine.
Internally running at 3840×2180 at 60 FPS.
Built on Unreal Engine. Multiplayer by default. Persistent by default. Gameplay-ready by default.
This is not a video latent replay.
Not a simulation of interaction.
It is a real 3D world with physics, logic, and authoritative multiplayer state.
Avalon is trained on proprietary Avalon interaction data and powered by a hybrid system that combines language understanding, 3D model generation, procedural systems, and structured gameplay logic synthesis.
Players can walk through a live world and generate environments, assets, mechanics, and entirely new gameplay modes using natural language.
We accomplish this through a combination of 3D model generation, game logic generation based on our proprietary systems, and AI driven world creation.
While other players are inside it.
Changes persist instantly.
State is synchronized in real time.
Creation happens inside the world, not outside of it.
Describe a biome.
Spawn a civilization.
Create a survival mode.
Build a dungeon crawler.
Launch a new game inside the world.
Avalon interprets intent and integrates it directly into the live multiplayer environment.
This is not a world model predicting video.
This is a gameplay engine that understands language.
If you can describe it, you can build it.
And others can walk into it instantly.