@inoriorin You don't need it! It just provides some utility functions to initialize the grid, but you can make your own perfectly fine.
This is the setup I use for my Grid2D Motion Blur plugin. I just created my own scratch pad to initialize the size of the Grid2D and Render Target 😊
@Wuthering_Waves Invite Code: 33XPXAFYGK. A fellow Rover is inviting you back to Solaris. Link their Invite Code to win Astrites and Advanced Enclosure Tank II. You can also extend invitations to other Rovers and complete tasks with them to win extra Astrites! https://t.co/xWw5hkzOeo
@Kurie_vfx Hey! Many thanks for mentioning my Blur Pack 😊
If you ever get your hands on it you can reach me out and ask me if you need help with anything ✨
Yours looks pretty good tho!
@yo_hanashima Love it. This is suuuper great explanation for something so basic in VFX, but incredibly useful to have it setup like you explained.
Perfectly clear explanation too, very good content!
I'm being 100% serious when I say that Team Cherry should at least gift this guy the game, he singlehandedly carried their whole marketing through these years
Hollow Knight: Silksong will be available September 4 on all platforms and day one on Xbox Game Pass!
Watch the release trailer: https://t.co/sPt1IzanDS
Raúl Fernández Guardia shared Grid2D Motion Vector Blur, which works with opaque and translucent geometry, supports Niagara and Blueprints, and scales efficiently across multiple instances.
Details: https://t.co/S7R4A7bp57
No sé si los fumadores son conscientes del olor a tabaco que desprenden en sí mismos, en su ropa... Y no digamos en su aliento. 🤦🤦🤦🤦 Es muy desagradable