@kenzie__games Right now, the placement order doesn't affect the outcome. It only matters for how you want to design it visually—as long as you include the flowers the customer requested, of course. However, I'm thinking of improving this system during development.
@gamelawless Thank you for the kind words! I really want the game to feel hands-on, so players genuinely feel like they’re crafting each arrangement themselves. That's why I'm planning to add lots of little minigames and interactions throughout—without overwhelming the player, of course!
@gamelawless Thank you so much for the wonderful feedback! Floristry is actually my father's profession, and I really want my game to offer as authentic of an experience as possible. Developing it solo is tough, but it keeps getting better with every new feature!
🎀 Working on the bouquet wrapping system.
The wrapping paper can now be rolled out and put back! 💐
Steam page coming soon — follow along for more updates! 🌱
#indiedev#gamedev#cozygame#DreamOfFlorist
@ocobocoCO Things didn't go as planned and I ended up continuing solo. Instead of giving up, I decided I could do better and reworked the designs from scratch. Honestly, it turned out so much better!
Check out the old version below 👇
🌼 Old vs. new daisies.
Redesigned from scratch to look better and perform better.
Still improving, one flower at a time. 🌱
#indiedev#gamedev#cozygame#DreamOfFlorist