@Jazzed_Pineda Just iOS for the moment. I'm building this on my own so probably want to avoid stretching myself to support multiple platforms. Re: LiDAR; I tried other techniques but they didn't create great quality scans. I did try a flat scans -> 3d, but the boxes lost a lot of their charm.
I own 800+ physical video games and no real way to catalogue what I actually had.
Every collection app pulls box art images from the same databases, which are full of incorrect or missing covers. I built something to solve this and celebrate physical media.
Meet Cellophane.
@carloshacecosas Yeah, that could be possible. A dream would be helping preservation efforts like @GameHistoryOrg, if the repository of scans ever gets large enough to become useful 😆
@carloshacecosas@cibbyapp Yeah same, a lot of my games from the PS4/Xbox One gen and later are digital because of that convenience factor. But recently, I've found myself buying physical copies of my favourites from that gen; they're also very cheap at the moment which helps.
@damianizaguirre Thanks so much! There’s still some things I want to nail between the camera feed transition and the reconstruction view, and I’d like to make the final reveal more “announcey” 😅