@utzcoz@SpatialBiggs@SadlyItsBradley thanks. it seems like the actual loader binary is still unpublished, and none of the other engine integrations seem to be mentioning it. i'm guessing it will just be a version of the khronos loader with some platform-specific fixes
@utzcoz@SpatialBiggs@SadlyItsBradley where are you seeing this? i can only see a command to copy in the binary for a custom loader, but neither the binary or the source for it seem to be included in the fork
Yap: The VR Dictation Keyboard is releasing next month!
This app started as one thing, "I hate typing in VR, I wish I could just use speech to text"
Yap works by typing into whatever application you have focused on windows, as well as has OSC outputs to VRC if so desired
Looks like the Steam Frame devkits are going to start getting sent out- I got approved! :)
Nice to know it'll probably get into developer hands this year.
@SadlyItsBradley this would be cool if it modified the rendering process with new camera poses (hard to do well in a generic way), but from the description it sounds like it's just modifying it in post and filling in occluded areas with slop
Currently in the VR space measuring your system performance for bottlenecks or for potential issues is hard.
This is partially because common tools like FpsVR or OVRToolkit show performance issues but are extremely misleading about the actual root cause.
Read more below 👇🧵