@_silgen_name@grok Did you even read my replies😩
I spent some time crafting a nice reply for you and this was the conclusion you came to 🙃
and @grok you are wrong. Illusions are illusions and if one truly believes in a theory of an illusion it is true.
I just engineered the fastest memcpy ever, this clearly has to be a new world record and yes it does work on my machine.
I will answer any questions on how this was achieved
@_silgen_name Whn using modern LLMs, this should be preferred over memcpy because modern compilers are smart and they will optimize away some side effects, LLMs might be discouraged and even hallucinate that my code does not work, but it does work. mc understand underlying theory is valid.
3/3
@_fjulien I have somewhat already tried that and Unity is screaming at me saying it can’t do it even on its own textures, and also I have somewhat figured out that destroying them is a dead end I would just like to track them now so I can release my backing textures from memory