I must note that if I used the API this would've cost me about $125 worth of tokens. So, while this approach is great for individual users on subscriptions, I wouldn't say this is viable for business users on the API, without a good amount of context engineering/harness building.
If you are a parent/educator/hobbyist looking to make some fun 3D games but don't know how to, I think you should get a GPT Pro subscription and use GPT-6 Astra. It's ability to use a software called Blender is quite amazing and and lets you make quick 3D games. These are the steps I used to make this basic Snake 3D game:
Playable game link: https://t.co/PBKHH1aD9V
1. Get the GPT Subscription and set the model to 6 Astra. They have a "free" promo running.
2. Download and install Blender. It's free.
3. Describe your game in a new ChatGPT project, and instruct the model to use Blender for models. Astra seems to be pretty good at Blender.
4. Instruct Astra to use a cheaper model like Terra to make the game in html using Three.js. This is because the older models are pretty good at the code part, and you don't want to use up your quotas (Astra uses up tokens very quickly).
5. Instruct Astra to use a cheaper model to QA/test the game in your browser. You might need to install a GPT browser extension. Do it in a browser that you don't normally use, if you want to avoid using your regular browser for this.
That's really it. I did some course correction along the way, added my own music, and eventually got it to host the game on my Github page.
Here is the complete project. I haven't properly reviewed this yet, so please review yourself before using it:
https://t.co/A2yEhFNvYz
My Fable 5 project #1: I pointed Claude at the iOS Top Charts and asked it to make playable versions of 15 free games, using @renderwolfai for content. It turned out surprisingly well for a basic attempt!
You can try them all here: https://t.co/UbAzmtjGK5
The cost of hyper-casual mobile game creation seems to have practically gone to zero, which means acquiring users is now everything (more so than before).
Meanwhile for more complex games, it is now easier than ever to test 100s of ideas and prototypes before you invest any real dev time. So if you already have user attention, you want to be building the best possible games for them through rapid AI-powered iteration.
#Fable5 #mobilegames #gamedesign
I really like this workflow for quickly conceptualizing animations using different characters, to see what works best. How to:
- A reference animation video with your first character: Any video model you like
- Images of other characters you want to try, in the same art style as the reference character: Nano Banana 2
- Replace the first character with each of the additional characters: WAN Replace
Try it: https://t.co/ljzVd64tF1
#fifa #worldcup #summer #aiart #gameart
Messi ringing in the Summer? Why not! We really like this workflow for quickly conceptualizing animations using different characters, to see what works best. How to:
- A reference animation video with your first character: Any video model you like
- Images of other characters you want to try, in the same art style as the reference character: Nano Banana 2
- Replace the first character with each of the additional characters: WAN Replace
Try it: https://t.co/Grv3qB6OLB
#fifa #worldcup #AIart️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️️ #gameart
Today, we are announcing our most innovative AI workflow yet. It solves a need that practically every game dev team has: creating animation-ready layers for game art. It is also a tedious task that is better left to the machines, allowing you to focus on more creative aspects. The workflow is powered by a custom-trained model that we built at @renderwolfai , and painstakingly tuned it for months to improve performance.
Why don't you try it out and tell us what else you'd like to see? We're only just getting started with what this model can do for animation pipelines!
https://t.co/PW4MEle8Xu
https://t.co/MML7nHwxM1
As humans head to the moon once again with the Artemis II mission, see if you can find all the mission-related hidden objects in this image before the timer runs out! Play here: https://t.co/SlsaYI3sb2 @NASA#ArtemisII
Play our "Spot The Differences" game and let us know how you think 2026 will bring more fun, coolness and smiles!
https://t.co/NE8a5Pe0kd
Happy New Year 2026 from the wolf pack! 🎉 🎊 We look forward to a breakthrough year for game makers, with better creative tools to help you bring your vision to life.
I'm aware this is going to sound like one of those bs LinkedIn posts about user testimonials, but its real I promise. A new user of our Casino Slots Studio was just talking to us - "I found your youtube video about making all 2D art for casino slots and thought its a marketing gimmick. But I tried the app and it actually did what it said"
The app: https://t.co/89C798Q8SX
@renderwolfai
Renderwolf is going to Veags! Come talk to us at our first AI meetup in Vegas. Topic: Scaling AI Art pipelines for Casino Slots. https://t.co/8r07v7Iuxk #LasVegas#casino#AIart#iGaming
Gemini 3 Pro Image (Nano Banana Pro) is now available on Renderwolf! Combine multiple subjects into a single consistent image, generate a variety of image resolutions, and much more! Try it now: https://t.co/fxkql40vsC
https://t.co/dbEmDZMlC0
With Nano Banana, consistent game character generation is no longer a big problem for AI. In this post, we show you how you can use Google's Image model to conceptualize game characters. Learn here: https://t.co/HL4ZmePABa
#genai#generativeai#aiart#nanobanana#gameart #conceptart #2Dart #royalmatch
One of our users showed us something really cool they did with our AI Art Agent, Woofy. Instead of writing a prompt or selecting a model, they gave a task and a reference image. Woofy broke down the task, picked the right models, corrected itself along the way, and achieved the goal! This is just not possible with your usual "prompt to image" AI tools. If you use AI to create game art, you absolutely must check out our Agent. It is a step change in AI Art workflows.
https://t.co/ljzVd64tF1
Our app can put you in a halloween costume! Simply go to the app and type "Create my halloween character". Woofy will ask you a question or two and make a game character halloween costume for you! We've been making our own characters on the team all day today and got no work done. @renderwolfai #GenerativeAI #aigamedev #Halloween2025
Try it 🎃👻 https://t.co/ljzVd64tF1
You haven't experienced the real fun of Image Gen models until you've used them in Agentic mode. Here, I ask our AI Agent, Woofy, to take chibi-style Thor from an action scene to sleepy time. At no point did I need to figure out prompts, or what AI models to use. Woofy figured that out based on my simple instructions. #aiart #genai #nanobanana #veo3 #flux #gameart
Experience the fun yourself: https://t.co/ljzVd64tF1