@MaybeZXE_games@ValraSwag updating username references respawning
you cannot respawn outside a game
"All set! Your account is ready and linked to {platform}. Respawn now to see your updated username in the game, or it'll apply next time."
also i think we've made it clear that guests part is speculation
@MaybeZXE_games@ValraSwag menu has separate locales for action buttons
e.g. ["CoreScripts.InGameMenu.ControllerBar.RespawnCharacter"] = "Respawn Character",
the ones shared are specifically for sign up
why would sign up page include respawning?
@Hashe123@ValraSwag the locales dont contain any keywords like "guests"
however they do include strings related to account creation while ingame
e.g. "All set! Your account is ready and linked to {platform}. Respawn now to see your updated username in the game, or it'll apply next time."
@yerwartS@ValraSwag heres the string that cut off
"Authentication.SignUp.Description.UsernameUnchanged": "You're in! Your account is ready and linked to {platform}. Chat with friends and play millions of Roblox games."
i dont think this is related to parental control
@clint5740@ValraSwag the locales reference changing username on sign up and respawning to view the changes
there are also strings for the exit modals which reference losing progress when you leave
this feature will definitely use scoped ids however i dont think switching save files is coming
@azulacs@n64disk@plasma_node@ValraSwag the web client will not be using cloud gaming
they said on the stage that the client will be using WASM
cloud gaming seems to be targeted towards already existing platforms like Windows or Android