@Sebasti66855537@Dachsjaeger I thought Nanite doesn't use mesh shaders, but the only in-depth writeup of it I know is from 2022. Also PSO caching improvements are nice but game devs aren't usually doing it at all from what I can see.
@Triang3l Game engine programmers don't seem to read documentation: no UE4 PSO caching, and they often have DLSS+their own TAA enabled at the same time.
@FPSthetics Some of those games like the Thiefs and System Shock 1 don't have RPG elements, which are usually said to be a requirement for this "genre." Most agree Dishonored is pretty weak with this criteria.
Unbelievable: my LG C9 developed a fault (cyan line artifact on right side) shortly after the warranty expired. 1 year warranty should be illegal. @LGUS