@MemoriesLPs@monsterhunter I’m not attacking anyone just pointing out facts. The development team is part of Capcom, and this post was made on Capcom’s official account. These so-called ‘improvements’ feel more like making up for issues that should’ve been addressed long before release.
@monsterhunter And I keep seeing people thanking them. Like, come on, wtf! This is what they’re supposed to do! We already paid for the game and waited nearly a whole year to get the optimization!
@monsterhunter piece of shit
The LOD issue has been there since last year’s beta test, and it didn’t get fixed until the very end of the game’s update cycle. I don’t mean to sound harsh, but that’s just the fact. It feels like the developers haven’t even played their own game.
@_Undefined_N@french_crusader@BannedDino it isn’t just decoration, it defines where players gather and interact by default.Without it, players have to ask “which camp are you in?” instead of naturally meeting in one place.
So honestly, do you not use a Gathering Hub anymore and just stay in the main base for everything
@_Undefined_N@french_crusader@BannedDino Yeah but The Gathering Hub has always been part of Monster Hunter’s world building and player culture. it’s missing at launch means it is a lack of content from the game’s development