We just released cymkube for a game jam. We liked the idea so much that we will keep working on it and make it into a full release!
#indiedev#puzzles#wholesome#gamedev#GODOT
With Global Game Jam just around the corner, I'm about to make a youtube video about tips and tricks to make good GameJam game. What would be your #1 tip in that regard?
#gamedev#gamejam#GlobalGameJam#indiedev
I made a post-mortem video on my game jam entry that won Best Design. I tried as much as possible to make this video informative to other game developers, check it out.
https://t.co/2Z0638ITdr
#indiedev#indiegames#IndieGameDev#gamedev#GodotEngine#SCP
@Elmernite@NathanGDQuest Have you ever worked on a big unity project? The fact that you can separate stuff into smaller parts is well known in the programming world to make things easier to work with.
@ragorn44@NathanGDQuest Honestly I find gdscript really neat. Learning a new programming language is not like learning German. I learned gdscript in a few days and it saves me a lot of time both in the amount of code I need to use to make something work, and the virtually inexistent compile time.
#gloomhaven#boardgames#boardgame
Hey, I'm the creator of Gloomhaven Assistant.
I wanted to enable people to play with their group through Video Call. I just released an update
It's super easy to link the apps together and play, I made a tutorial here: https://t.co/nUCAubDgjh
@proudsl@NimportequoiN Tu as pas mal d'opinion pour quelqu'un qui a un QI à deux chiffres. Farme ta yeule avec ta désinformation criss de boomer imbécile pis porte le masque pour te protéger toi, pis tes proches. Ça va pas tuer personne. Je comprends vraiment pas yé ou le problème.
In order for one niche to love your game, you have to accept that another niche will hate it. If that happens, don't freak out, it probably means you're on target.