Edit:RiN is a free, open-source p5.js editor for Android. Write code, preview your sketches, and record them as MP4 or GIF—all on your phone.
Here’s a demo of the actual app:
https://t.co/EHojdAPg1m
#p5js#Processing#EditRiN
I’m building Edit:RiN, an Android app for creating p5.js sketches.
Write code, preview your work, and tweak colors and values as you go.
Demo videos and APK download:
https://t.co/e7pztRBmqS
#p5js#CreativeCoding#EditRiN
In the upcoming update, we’ll be significantly overhauling our sample projects.
We’ve prepared a showcase of works so you can see everything Edit:RiN can do at a glance!
#つぶやきProcessing#EditRiN#p5js#creativecoding
Big news.
Shaders is now open source 🔥
Use any of our 200+ WebGPU components in your work. Ship magic in a client site, a template, a product, a library, anything. Plus, you can export code for any framework, for free.
Give it a star: https://t.co/eIpRMhuS6m
What's new in v2.2.0:
• Bundled interactive samples: Camera (dot matrix video) & Microphone (car audio EQ with peak hold)
• Stabilized FFT audio & full-screen oscilloscope waves
• In-app "What's New" release notes dialog on launch & in Settings
🎉 Edit:RiN v2.2.0 is out now!
Major update for mobile p5.js creative coding:
⚡ WebGPU graphics acceleration via p5.js 2.x
📷 Live camera & microphone audio input
🎨 Refreshed selection UI work gallery
Download the latest APK on GitHub
https://t.co/swqSA1CBbZ
#EditRiN#p5js
5/5 📱 Mobile Creative Coding, Unleashed
With p5.js 2.3.3 / 1.11.5, p5.sound, p5.brush, MP4/GIF loop recording & QR Share Cards, Edit:RiN turns your phone into a creative coding studio.
Get it on GitHub:
https://t.co/VgTwVn9dHZ
🚀 Edit:RiN v2.0.4 – v2.0.7 is out!
Major upgrades for creative coding in #p5js:
• Fresh "/R_" app icon & clean UI
• Full MVVM modular architecture
• Work tagging, pinning & filters
• Panoramic ratios & live GUI params
Here is what's new in this release 🧵👇 #EditRiN
4/5 🏷️ Pinning & Tag Management (v2.0.4)
• Pin favorite sketches to the top of your gallery with a single tap.
• Organize projects with tags (#genart, #webgl), auto-suggestions & filter chips.
• Preserved across backups & single-work ZIP exports.
⚡ More upgrades in v2.0.3:
🌈 Multi-file Shaders (.vert/.frag) & 2D Physics (Matter.js)
📱 Compact Gutter: Extra screen width for mobile coding
🛡️ Rock-solid Safety: Async atomic saves & backup ZIP sync
Download the APK on GitHub! 🚀
https://t.co/1sNPcYQJFj
(2/2)
🚀 Edit:RiN v2.0.3 is here! A quick catch-up since v2.0.0:
📸 Snapshots: 1-tap checkpoint saving! Inspect multi-file diffs & restore code/params anytime.
🎨 Inline Color Picker: Live swatches right in code & quick bar, with full Material 3 HSV/RGB palette dialog.
(1/2) 🧵👇
From phone to web in a single scan 📱➡️🌐
Edit:RiN v2.0.0 is out!
Export sketches as Share Cards with a live preview, code & QR code. Anyone can scan it to run your p5.js art instantly in the browser.
Get it on GitHub 👇
https://t.co/4vIryDhrTv
#p5js#Processing#EditRiN
I’m working on a major new feature: creating a share card for your sketch with one tap. Anyone who scans its QR code can experience your work.
There will be some significant limitations, especially with external assets, but I hope it becomes a useful way to share your creations.
Edit:RiN v1.1.0 has been released! 🎨✨
• Boolean live parameters support
• New interactive synth sample with p5.sound
• Smoother works folder onboarding
Download the latest APK on GitHub:
https://t.co/B1g7mgB4E9
#p5js#Processing#EditRiN