We are the first to have burned 100 000 ordinals.
We sent them to Kraken
This means the hunt for 144 Machines and tens of thousands of other epic assets has now started!
During the next years, people will be finding BTCM lore and assets in their transactions
Making us the most widespread bitcoin ordinal project on earth
We now own ZERO of our assets. We cannot dump or control floors.
BTC MACHINES to 1 BTC
This is a gross distortion of Charlie's views in both senses of the term, but it's further proof that the Woke Right had pulled Charlie in far enough for them to be able to stand on his coffin and do evil in his name basically forever. Aufheben der Charlie Kirk.
🔥 New @satoriammorpg Defense Mechanic Update
Every MMO needs defense to feel right… and SATORIA finally does.
We just upgraded the entire Defense system to a hybrid model inspired by modern MMOs:
- Low-level mobs now hit for 0 when they should.
- Bosses still hurt.
- Defense finally scales correctly.
And yes…
- The bug where more gear = more damage taken is FIXED. 😭💀��
Example: the Blossom Cyborg test
Before the update:
Blossom Cyborg (tiny mob, 65 ATK)
Player DEF = 240 → took 31 damage
Player DEF = 682 → STILL took 14 damage
Removing Quantum ATK → still 6 damage
And the worst part?
Adding better armor sometimes made you take MORE damage.
✅ After the update (Hybrid Defense)
We now use:
Flat reduction → if your DEF ≥ mob’s ATK → MISS (0 dmg)
+ Smart DR curve → bosses & equal-level mobs still deal real damage
+ Fixed scaling → more gear ALWAYS means more tankiness
Results:
Blossom Cyborg deals 0 damage to a geared player 💅
New players still take damage 💀
Boss fights remain spicy 🔥
Defense finally feels like real MMO defense
Why this matters
✔ You actually FEEL stronger with better gear
✔ True tank identity
✔ Weak mobs become irrelevant, like they should
✔ Balanced late-game scaling
✔ Better PvP + boss tuning
✔ More satisfying progression overall
Phase 1 of SATORIA is officially complete.
Almost 2 years of production, relentless testing, and an insane community.
For the past 2 years, we’ve been building what we believe will become one of the most exciting MMOs ever created.
Why?
• Scale
• Lore
• Mechanics
• Infinite creative opportunity
Now Phase 2 is about finally showing SATORIA to the world.
For the first 2 years we kept @satoriammorpg completely secret, building only with our core @btcordinal community.
For now, PWER will remain turned off.
We don’t think it’s time yet for a third-party marketplace.
Not until we hit hundreds of thousands of players.
Managing tokenomics, fighting hackers, and running markets is a full-time war 💀😂
Our energy is better spent on pure creativity and game mechanics.
Over the last few months, our biggest challenge was scaling the game — server load, world size, and lag.
So we rebuilt the entire map/server system from scratch.
👇 What changed?
We moved from a fixed number of server shards…
to a dynamic world where every map bootstraps its own server on-demand.
When a player enters a region → a server spins up instantly.
When the region empties → the server shuts down.
This gives us:
• Infinite scaling
• Less lag
• Zero wasted resources
• A world that grows elastically with the playerbase
This redesign unlocks the future of SATORIA.
And it’s only the beginning.
Phase 2 starts now.
Let’s build the next era of MMOs.
And as I always say, you have to be completely retarded to build an MMO.
There Never Was A 4 Year Crypto Cycle
This is just my opinion, but I think selling because of a
"4-year cycle" is a colossal mistake.
Every major crypto rally...2013, 2017, 2020, lined up with liquidity expansion.
Every crash lined up with liquidity tightening.
It wasn't the halving that drove the market.
It was liquidity.
QT ends in 2 weeks.
I'm not saying that post-QT = QE.
But I'm saying that post-QT removes the liquidity drain.
And that is the big deal for crypto.