We’ve been busy building an AI system to generate 3D worlds from a single image. Check out some early results on our site, where you can interact with our scenes directly in the browser!
https://t.co/ASD6ZHMwxI
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I'm prepping for a talk in Cambridge next week, thus all the gifs. I made my generator also output pure triangle/hex and square grids, to illustrate why I'm going for my mixed approach.
Just published the code for my NodeJS palette generator tool with Stable Diffusion:
→ https://t.co/QvFIj3Wstt
Below: comparing different color quantization modules for palette extraction.
All core features for the building generator implemented! I just need to fix some minor bugs. You will be able to create either fully customisable buildings or use OSM data with integrated blender-OSM addon to make cities in minutes. Release soon! #b3d#geometrynodes
We finally have NPCs in #ProjectTerra - and you can talk to them, too! The dialog system is just like in #CrossCode - only now you have animations for blinking eyes and talking characters! #gamedev#indiedev#pixelart#ドット絵
The controller labels now double as UI-buttons. Plus I added some feedback and visual grouping around the joystick. Looks a bit messy, but quite playful I think.