For 11 years, I worked as an editor for brands like:
- Volkswagen
- Kawasaki
- Google
- Mazda
I've pivoted my career, and now I'm a full-time 3D motion designer.
๐Top lessons I've learned as an editor that I apply to #motiondesign
Experimenting with the new Greeble scene node
Seeing what's possible in @blender with geo nodes makes me a little jealous ๐
But this does make me hopeful about scene nodes in #c4d
@Arcane_Motion For sure, I love high-frequency details via bump.
Depends on how rough and close the surface is tho.
Sometimes just the refl roughness is enough for me.