I'm not sure how alive twitter is these days, but I'm very happy to present my new game Pipewerx! #unity3d#gamedev#indiedev You can play it for free on my website!
I am very happy to share that my new asset "Platforming Framework" is available! It allows you to easily create your own platforming game with Unity! https://t.co/qAXRX1UHqr
I'm not sure how alive twitter is these days, but I'm very happy to present my new game Pipewerx! #unity3d#gamedev#indiedev You can play it for free on my website!
I've tried minimizers and optimizer already but at some point you can't really do much more! I really like the ability to tweak the standard elements Itch offers :).
@moonscript Hey there, I was wondering if there was any chance the Itch custom CSS functionality character limit could be expanded? Maybe from 5K to 7K characters? That's still only 7KB of filesize and gives lost of leeway for customizing larger pages.
My very first art asset pack called Lil' Fantasy is now available on Itch! It contains a ton of vibrant fantasy sprites that you can use for your projects! Check it out @ https://t.co/drfAfzmJzf #gamedev#indiedev#gamemaker
Marty Stratton, @idSoftware Studio Director, lied about @DOOM Eternal's OST events in a Reddit post that used disinformation to blame me entirely for its failure
Later, he offered me a six-figure sum to never speak about it
The truth is more important.
https://t.co/zSNo2QG1mI
nobody ever mentions the greatest benefit of not using source control: everything can be lost completely. the true best outcome. finally, it's gone, we're free.