#rustconf turns 10! 🦀
A decade of the original #rustlang conference — and the most immersive yet: community lightning talks, updates from Rust project leads, job resources, and an anniversary party in Montréal.
Rates go up in August. Secure your spot today!
🎟️ https://t.co/MjMIqCMkjq
🔦 Keynote spotlight:
To close #rustconf 2026 on Sept 10, we're bringing together the leaders of the @rust_foundation and the @ThePSF for a candid fireside chat. 🦀+🐍
Join us at #rustconf26 to hear from @RebeccaRumbul & @baconandcoconut on security, governance, interoperability, and leading open source stewards through a rapidly changing world: https://t.co/A2vUZ5RnDz See you there!
Excited to announce Project Selma! 👩💻
I’m building a "toy" version of #OpenClaw with #Python and #PydanticAI to deeply understand autonomous agent architectures.
First prototype coming in June. Stay tuned! 🚀
Check it out: https://t.co/iuwScfMJop
are now live on GitHub.
Thinking about joining us IRL in Montreal for RustConf 2026 (September 8-11)? Here are some handy resources to help you prep:
🏨 Visa info + travel details (+special discount codes!) → https://t.co/yjf9YKiVLC
💼 Need to convince your boss? We’ve got a template → https://t.co/r7UM1P2CWJ
❓ Common questions answered → https://t.co/JEQV5jXBaE
Tickets and schedule available soon!
We are excited to announce our upcoming Spring Community Showcase. Whether you’re working on a personal project, contributing to an open-source initiative, or teaching a concept related to @rustlang, we invite you to present your work and insights if you're based in London.
https://t.co/hUlVJfaoSf
The last #Bevy Meetup recordings are up on YouTube now, if you missed the talks by Promethia or Periwink about Dependency Injection in Bevy and Netcode with lightyear head over to: https://t.co/SfOkKeh2l6 #rustlang#gamedev 🦀🎮 @BevyEngine
⚡ Google Genie 3 but OPEN SOURCE
Not even 48h later and the Chinese did it again: they just dropped a free real-time playable world generator.
- LingBot-World
- Built on Alibaba's Wan2.2
- REAL-TIME interaction at 16fps
100% open source 🧵
Bevy 0.18 Highlight 8/8: Interpolation for Colors and Val - making it easier for tweens or any other type of animation to interpolate them - https://t.co/PM0eqa4sGo #rustlang#gamedev 🦀🎮 @BevyEngine
Bevy 0.18 Highlight 6/8: Cargo Feature Collections - Finally instead of learning obscure feature names you use "ui", "2d" or "3d" to pick the right cargo features - very nice - https://t.co/e1lH4qHV4C #rustlang#gamedev 🦀🎮 @BevyEngine
Bevy 0.18 Highlight 5/8: Automatic Directional Navigation in UIs - will be very handy when trying to support gamepad and keyboard navigation in menus - https://t.co/PcSxRFRwls #rustlang#gamedev 🦀🎮 @BevyEngine
Do you need 130+ animations that are really easy to use and retarget in Godot, Unity and Unreal?
The Universal Animation Library 2 is out right now!
https://t.co/BkL0THeXUA
#gamedev
Bevy 0.18 Highlight 3/8: Official Color Widget - while more headless widget work landed this one is actually themed useable right out of the box - wen Bevy Editor? https://t.co/qmDt93Pxm0 #rustlang#gamedev 🦀🎮 @BevyEngine
🦀 We work hard to curate world-class speakers (and this year's lineup is incredible). But ask any veteran attendee, and they’ll tell you the real magic happens in the "Hallway Track."
Bumping into a crate maintainer in the lunch line and thanking them for their work. Sketching out an architecture diagram on a napkin with a peer from a different industry. Finding out that the "bug" you’ve been fighting is actually a known issue, and someone here knows the fix.
👉 It all happens in the hallway track.
🎟️ Don't miss out: https://t.co/eUpddEH35B
Bevy 0.18 is out for a week now - time to list my 8 personal highlights: 1st - Fullscreen Materials - makes it easy to create a fullscreen shader to do custom screen post processing. Very nice! Read more: https://t.co/DZJ6VbmVsk #rustlang#gamedev 🦀🎮 @BevyEngine
What are your plans for the weekend?
According to the stats, 80% of developers code as a hobby.
Some projects are about precision. Others are about experimenting, breaking things, and enjoying the ride.
RustRover is free for non-commercial use, so it's perfect for projects you build just for fun 🧪