@snk_esports_hub What if my controller sends analogue stick inputs with a digital switch? Can I have a button that sends analogue stick up and another button that sends d-pad up?
Ludovic from THG was detained by ICE, and right now he needs us. Heโs more than a teammate โ heโs family.
Weโve set up a support link to help with legal fees and support during this time. If you can donate, please do. If not, please share.
https://t.co/TCsTnq6ihy #FreeLudovic
I really hate that it's impossible to properly complain about a lot of the issues with the inputs in 2xko because its replay system is so bad that you can't even go back and see your inputs
@Unconkable Some feedback: your team's communication is all over the place. A 5 minute video here, 3 blog posts there, personal account tweets from devs. Feels like there's no alignment, and the games roadmap has still not been communicated while still being buggy and unfinished feeling.
@Kaiser_666999 Even if the last patch was perfect, it would still be worth a new patch to freshen things up and show they care. I think the current version is great, but without an update it's hard to be inspired to practice.
@Play2XKO When can input display be added to replays? It makes it much more difficult to tell if something is a bug if we can't analyze replays in any meaningful way
@SQuirrel147@jonathan_tene Is there a source for those things not being intended? Surely an instant overhead command normal and on-block frame data on a move would have been noticed by a team full of fighting game players? Extremely concerning if true