@engineering_bae I remember being so dead set on computer science that I ignored the software engineering route. Then I complained about a lack of practical skills for four years.
@Austio36@JasonSwett Big enough that nobody runs the whole suite locally. It's ~10 min in CI with 20 workers. You run the tests adjacent to your feature locally. The flaky ones are discovered in CI because that's the first place they run.
@JasonSwett My experience is mostly with large monoliths where you can't run the entire suite locally in a reasonable time. Flakies only flake on CI because that's the only place they run most of the time.
@Fiestywenchyone@ClaireMax The higher your chest the less distance the bar has to travel, so the less work you’re doing. It shouldn’t be so extreme that it hurts.
@JasonSwett Dates and timezones? They're flaky adjacent IMO. They behave deterministically for any given now, but now is always changing unless you freeze it.
@schneems Rayman Legends is hands down the best kid co-op game I’ve experienced. I *think* my dudes started at age 6. The beauty of it is that only one player actually has to be competent.
@keystonelemur I use a Dungeons & Dragons experience points inspired model. A rote task for me gives few XP, but could level up a teammate. I let them run with it. If a task lets me grow too, I'm more inclined to step up. The goal is to max out XP gained over the whole team so we all lvl up
Small son finally wrapped his head around command blocks in Minecraft. He feels so empowered by this accomplishment that he just mansplained programming to me.