Had a blast leading the development team on Black Mirror: Thronglets. This game was the product of dozens of people's hard work, long hours, and many dead Thronglets. I'm lucky to get to work with such talented folks!
Game Director @samissamiam writes about the journey The Foglands has taken from a college thesis all the way to a PlayStation release.
🤠 READ HERE 🌫️
https://t.co/kjGwQHmLCV
Not only is this a great look into The Foglands Game Director @samissamiam brain, but the podcast host also did some excellent animations for the game itself! Give it a listen if u dare 🥲
The Foglands launches October 31 on PS VR2 and PS5.
Get a new look at its bar-fighting, gunslinging gameplay at PlayStation Blog: https://t.co/Gluc0KeyTZ
I really don’t know what I’m doing when it comes to marketing. The content is already great, I feel like I just need to hear people and be weird on the internet. Is there more to it?
Quick clarification: The Foglands isn't actually a roguelike, it's actually the first Fog-like of its time, and sure to inspire many more entries in the genre 😌
The Fringes, the area just outside the Hold, are home to many old agriculture and railway structures. With so many nooks and crannies, it somehow never feels like it's been fully picked over - everything always feels strangely damp out there, though.
Thanks for all the support, it really means alot :)) If you want to learn more about what we are up to, feel free to pop down the well and introduce yourself!!
https://t.co/lIs4Klmrog
Just a stone's throw from the Hold, the scenic Fringes boast historic architecture swathed in rugged nature's new growth! Step on out to see the sights! #screenshotsaturday