Last month, I organized a hackathon at our company retreat. We spent a full day building products from scratch: 13 teams, 5 hours, then pitches in front of a jury.
Super excited to talk about html-in-canvas with @sanco_dev at @thejsnation
If you've ever struggled mixing WebGL with HTML (overlays, accessibility, events, SEO, hacks and stuff), this one's for you.
Happy to be part of JSNation with @tfdev__!
We’ll be talking about the challenges of using WebGL alongside HTML, the workarounds we rely on today, and how html-in-canvas could help bridge that gap.
Excited to share it :)
🗓️ The full lineup & schedule is uncovered! This year at JSNation, 50+ speakers covering AI-assisted coding, full-stack architecture, micro-frontends, WebMCP, observability, JS runtimes, tooling, and more.
Hope to see you there!
Today we're stoked to have @vittorioretrivi from @basementstudio share an incredible exploration of the emerging HTML in Canvas proposal.
From shader powered UI effects to interactive 3D interfaces, this article is packed with inspiring experiments: https://t.co/UnemWh0H9p
today we're thrilled to announce Looper, our latest studio video game
help our pal Theo take back the lab from the zombies, survive nonstop waves, and get to the top of the global leaderboard
try it out with your friends
↳https://t.co/PjZVfm2z88
web-kits/audio isn't just for UI sounds... I'm tempted to build a wavetable synth with it, kinda like Serum.
Thanks @raphaelsalaja, I've been waiting for a library that facilitates all of this for the web.
gm, today we're launching Shader Lab, like photoshop but for shaders
• design slick layered shader compositions
• export high-quality assets or shaders
• OSS package to plug & play
↳ https://t.co/5FjvLy8UIQ