GLM 5.3 Max - "make a dynamic 15-second motion graphics video that shows what an incredible motion designer you are, like it's your showreel for a résumé. go all out"
GLM 5.3 Max - "make a dynamic 15-second motion graphics video that shows what an incredible motion designer you are, like it's your showreel for a résumé. go all out"
GLM 5.3 Max - "make a dynamic 15-second motion graphics video that shows what an incredible motion designer you are, like it's your showreel for a résumé. go all out"
GLM 5.3 Max - "make a dynamic 15-second motion graphics video that shows what an incredible motion designer you are, like it's your showreel for a résumé. go all out"
GLM 5.3 Max - "make a dynamic 15-second motion graphics video that shows what an incredible motion designer you are, like it's your showreel for a résumé. go all out"
Nearly half a year of silence. We spent it studying one problem: how far RL can scale.
MiMo-V2.6 is in the middle of its RL run right now. Three things we scaled: compute (~2B tokens per step, 1568 prompts × 16 rollouts, fully async), environments and harnesses (multi-task agentic RL, mixed across multiple harnesses in one run), and grader compute (agentic in-group credit assignment, with test-case and rubric-based rewards). We'll open-source the details piece by piece over the coming weeks.
Streaming the run: https://t.co/ZSxahzJRju
I launched AnyLLM: AI Chat Client on the Play Store. Today, I listed it on Product Hunt. just hit 1,000+ downloads & my first 4 paid customers m. Built this to solve own problem now serving 1k users
Check it out and support with an upvote: https://t.co/e5LlxbNFFk
I launched AnyLLM: AI Chat Client on the Play Store. Today, I listed it on Product Hunt. just hit 1,000+ downloads & my first 4 paid customers m. Built this to solve own problem now serving 1k users
Check it out and support with an upvote: https://t.co/e5LlxbNFFk