This is rendered by Flutter 3.47 Stable using Flutter GPU via the flutter_scene package.
macOS, Linux, Windows, iOS, Android, Web, and custom embedders. Today. :)
No forks, no platform views, no external renderers, no secondary graphics context. It's vanilla Flutter.
Each pass is a custom material over geometry derived from the model at load time. No pre-baked effect meshes. Just simple Dart APIs AOT compiled to arm64 instructions.
Playing with Gooey animations in Flutter using Cue + Gooey packages. There’s something oddly satisfying about making UI melt.
Sometimes you build things just because they’re fun, not because they need to ship.
#FlutterDev#Flutter
We see our home planet as a whole, lit up in spectacular blues and browns. A green aurora even lights up the atmosphere. That's us, together, watching as our astronauts make their journey to the Moon.
"Suddenly, we're up there with them."
We're sharing the Artemis II crew's first images from space—keep following our 24/7 live feed for the latest mission updates: https://t.co/BezILihoZc
Liftoff.
The Artemis II mission launched from @NASAKennedy at 6:35pm ET (2235 UTC), propelling four astronauts on a journey around the Moon.
Artemis II will pave the way for future Moon landings, as well as the next giant leap — astronauts on Mars.
🧐 Flutter tips
Implement continuous network connectivity monitoring
if you create a multiplayer game or a chatbot you may need the user to be connected. Here’s how you can do it
👉 Be careful to not start this twice
👉 You can improve this by handling 400 or 500 errors (server is unreachable or down)
#fluttertips #flutterdev