This boss is rank 11/18 and marks the transition between the early and mid game. As strong as it looks in other videos, this boss doesn't hold a candle to the late game bosses.
#indieGame#GameDev#IndieDev#Unity3D#BulletHell
This is a sneak peak of a boss enrage mechanic for use in your games. A full tutorial is coming to scheduled to release tomorrow morning on youtube so be sure to tune in if you want this for your game. #screenshotsaturday
@ZahidAliJeelani In the Red Rising series written by Pierce Brown, They have swords called razors that can quickly toggle between blade and whipd mode. So you could be in whip mode, wrap the whip around someone's neck, then switch to blade mode to amputate or decapitate your enemies
How I Create Bosses For My Indie Game Short (Part 2)
In this short video. I add in a heavy attack animation and a radial attack animation. I create a custom animation controller and override controller as well as all of the animation states. I write code to animate the boss using enumerations. The boss randomly selects an enumeration and tries to find a corresponding animation.
The animations have animation events which trigger a network behavior server rpc to fire and create the projectile across the server.