ive realized that all i need in a ship is for both parties to be genuinely interesting people. i hate it when the ship feels like “character x their love interest” like i need to be invested in both these characters beyond just seeing one of them as the love interest
One of the most frustrating parts of the human experience is people's lack of curiosity. Refusing to engage with older art, going straight to modern remakes without any thought of even trying the original work, saying you don’t have to play an interactive game to be a fan etc.
The reason fandom culture has become so psychotic is because they don't actually like the material itself. They love the "fandom". The aesthetics of it, the fan works, they couldn't give a shit less about the actual media.
It's why they get so violent towards the creators.
there’s so many people who watch/play/read things to Join The Fandom instead of interest in the actual thing and that just seems like such a sad way to live
“can you be a fan of a game without playing it”
“how do you survive in fandoms that don’t get new content���
“is it ok to lose interest and move to a new fandom”
please just engage with art in its own right instead of treating it as initiation for some internet club
I get yelled at for saying this but for many hundreds of years people went to university not to get diplomas or be employable but because immersion in the humanities was considered foundational to a good life, and school must return to its original purpose: the joy of learning.
ao3 survives because of community care. not because of purity policing. not because of mass reporting. not because of trends.
it survives because people respect that you curate your own experience and other people get to curate theirs.
fandom works best when we protect the archive and protect each other. so filter wisely. tag responsibly. comment kindly. report carefully.
and let people write their weird little stories in peace ✨
i'm a big fan of the "gps theory" when you miss a turn, your gps doesn't judge you, it recalculates. no matter how many detours you take, it finds another way forward. life works like that too. you'll make mistakes, but your destination doesn't vanish. the route just changes.
If you're going to engage in media or literary criticism, the first thing you need to do is stop confusing an interpretation with a headcanon. The former requires textual evidence, the latter is just your imagination.
i think a lot of you get scared when a character you like is flawed/not a good person because you think it’s a reflection of your own moral failings somehow and that’s a terrible way to interact with media!
game difficulty discourse would be so much easier if everyone just realized there's absolutely nothing wrong with saying you didn't enjoy a game because you found it too hard. people twist themselves into insane rhetorical pretzels to avoid admitting this and it's so unnecessary
Can we please…idk…try to understand the messaging behind a story that deals with heavy themes instead of acting like the morality police, especially when it comes to older media?? Not everything has to be about sunshine and rainbows to be considered good…